
Genome Guardian 2
Patch notes, spoilers, and game info—organized and searchable.
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Open →Version 0.6.3 • 4/29/2026
Patch 0.6.3 for Genome Guardian 2 introduces changes to the chips system, splitting the "Explosion Duration +200%, Area Duration +100%" chip into two separate chips and adjusting the biomass cost for Explosion Duration +200% from 35 to 30. Some chip names were shortened for clarity, and evasion text was revised to better explain its mechanics. Several hover-related bugs affecting loadouts and weapon stat displays have been fixed, improving interface responsiveness. Additionally, issues with firing while using the "Fusion" Core on the "Sanguine" Guardian have been addressed.
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