
Elengard: Ascension
Patch notes, spoilers, and game info—organized and searchable.
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Open →Patch 1.18.0 for Elengard: Ascension adjusts several gameplay elements, including doubling the search radius for the Summoning Elementals quest. Respawn rates are increased in the Prologue, particularly in the forest, with all spawners in Chapter 1 gaining infinite respawns after completing the current questline. Enemy AI improvements make foes more alert and better at detecting players, while the maximum number of enemies alive dynamically adjusts based on kill pace but with a reduced increase overall. New abilities can now be acquired later in the game, including Plasma Wielder I as an Arganon ability, and several bug fixes address quest progression, AI behaviors, and companion character progression. Additionally, a new party member, Diana, is now recruitable in Valmstem, though her full dialogue will be added in a future update.
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