Wireworks — Patch 1.2

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Released: 4/6/2026, 3:02:10 PM

Source: https://store.steampowered.com/news/app/4206270/view/541134950190024813


Summary (AI)
The 1.2 patch for Wireworks adjusts starting resources and weapon targeting for Goblin and Wizard characters. Several weapons, including Toxin, Scythe, and Frost Orbs, receive increased damage, with Frost Orbs now scaling damage based on current stats. Shop mechanics are updated: upgraded items cost 50% more, the shop stays locked in Endless Mode when using Auto mode, and Dynamite’s price doubles. Buffs like Mageblade's duration and MP cost for Bear Claws are improved, while skill Restore's success chance is lowered. Additional adjustments to knockback, explosion size, and various bug fixes enhance overall gameplay balance and performance.
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  • Wizard: Improved starting weapon targeting (now prioritizes older enemies, but still has a random range).
  • Endless Mode: Shop now remains locked when using Auto mode.
  • Shop: Upgraded shop items now cost 50% more.
  • Bear Claws: MP Cost improved. \[4 MP -> 3 MP]