Veterum — Patch 0.9.9

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Released: 8/31/2026, 1:12:15 PM

Source: https://store.steampowered.com/news/app/1864690/view/681885756685288067


Summary (AI)
Patch 0.9.9 for Veterum addresses several fixes and improvements ahead of the game's full release on September 7th. The main menu background now renders correctly across window modes, and safeguards prevent duplicate random quests in towns. Enemy movement cells are now visible for 7-hex units when hovering with Ctrl or Shift, with updates reflected in the in-game manual. Cave generation presets have been overhauled, and the game registers a victory if all enemies are defeated, regardless of the original mission objective. Additional adjustments include improved UI contrast for gamepad key remapping and non-overlapping status effect icons in combat.
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  • Greetings, warriors!
  • There are exactly 7 days left until Veterum leaves Early Access — the release will take place on September 7th at 09:00 AM PDT (19:00 MSK)! While we are preparing the launch day announcement, please welcome a fresh update.
  • Fixes:
  • Other:
  • cave generation has been improved; almost all cave presets have been overhauled
  • when all enemies are destroyed, the game registers a victory, even if the mission objective was initially different (e.g., escaping to a designated area)
  • status effect icons in combat no longer overlap the hit chance percentages
  • See you on September 7th!
  • Best regards,
  • Minor quality-of-life improvements for controller/gamepad support.