Underboard — Patch 1.0
More coverage: WutsHot keyword page →
Released: 2/7/2026, 5:06:37 PM
Source: https://store.steampowered.com/news/app/2376610/view/527619081975628391
Summary (AI)
Underboard patch 1.0 introduces several quality-of-life improvements and balance adjustments. Winning the tutorial now prompts players with information on accessing normal runs, and the abandon button in the pause menu includes a tooltip explaining how saving runs works. Difficulty scaling for zone levels starting from Radiant Sands has been reduced by 30%, and Raminati's Holy Thunder damage is decreased by the same amount. Zone bosses begin with about 15% less maximum health in phase 1, gradually returning to full health by phase 3. Several bugs causing freezes during specific transitions and combats have been fixed, and new features allow fleeing from tough fights, targeting specific enemies, and increasing combat speed for long battles.
Tip: expand all for quick scanning.
- A way to flee from hard combats, even if it's at a cost.
- A way to force one of your characters to target a specific enemy, especially for when the enemy positioning makes it impossible to make your characters focus on a specific enemy using positioning alone.
- A way to speed up even more the combats that last for too long.
