The Severed Gods — Patch 0.0.19
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Released: 12/17/2025, 2:12:07 PM
Source: https://store.steampowered.com/news/app/3755930/view/517481543704248802
Summary (AI)
The Severed Gods launched a limited-time Playtest from December 17 to 31 (UTC+7), allowing players to explore early systems, combat, and encounters. This build features multi-layer boss mechanics, a Karma system with Sin and Virtue consequences, and improvements to character models and NPCs. Chapter 1 is fully accessible with 50 enemies, 12 events, and 20 Karma consequence events, though many progression elements remain locked at level 10. Audio for skills, battles, and background music is complete, while dialogue sound effects are still in progress. Player feedback during this Playtest will help guide further development.
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- Starting today, December 17, you’ll be able to jump into a limited-time Playtest and experience a slice of the world of The Severed Gods. This Playtest will be live for 2 weeks (from Dec 17 to Dec 31 (UTC+7)), and we’re especially eager to hear your thoughts as you explore the game’s systems, combat, and encounters.
- With multi-layer bosses and shifting combat heights, every skill choice matters one special move can shatter even the best-laid plans.
- Karma Consequences shape your journey. Sin brings immediate rewards at a heavy cost, while Virtue unfolds unexpected outcomes over time.
- Two character models are being improved.
- NPCs are being improved.
- Full walkthrough of Chapter 1 completed
- Overall skill progression: incompleted
- Boss Battles with Multi-Layer Mechanics: incompleted
- Karma System: incompleted
- Total Event Content: 12
- Total Karma Consequence Content: 20
- Virtue Karma: 10
- Sin Karma: 10
- Number of Enemies in Chapter 1: 50
- Boss Battles with Multi-Altitude Mechanics: 5
