The Isle — Patch 0.20.117

Released: 6/27/2025, 2:54:31 PM

Source: https://store.steampowered.com/news/app/376210/view/498325386812195376


Summary (AI)
The Isle update 0.20.117 addresses several gameplay and audio issues. Foliage interaction sounds now function based on size and speed, though temporarily quieter due to range adjustments. AI spawning problems and sudden jump scares have been fixed, alongside stamina drain errors related to pouncing. Triceratops no longer has unintended immunities while resting, and its attack power now scales correctly with size. Additional fixes include adjustments to crowd control effects, audio limits for rain and thunderstorms, and corrections to Gallimimus calls and Stegosaurus attack hit detection.
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  • Stegosaurus power swing can no longer hit abnormal locations in front of its body
  • AI no longer have a culling inconsistency that resulted in both failures to spawn properly and jumpscaring players that get too close
  • Stability modifiers should no longer have instances where they can sometimes ignore crowd control entirely from other abilities
  • Pouncing an animal no longer incorrectly affects stamina drain
  • Triceratops no longer has unintended immunity from certain attacks while resting
  • Immunity to knockdown and other crowd control abilities now begins after regaining control of the character instead of when it is first knocked down
  • Rain and thunderstorm sound effects can no longer go above intended maximum audio