The Isle — Patch 0.20.109

Released: 6/20/2025, 1:57:28 PM

Source: https://store.steampowered.com/news/app/376210/view/544486109101430692


Summary (AI)
The Isle update 0.20.109 fixes numerous animation, AI, and gameplay issues across various species, including deinosuchus, ceratosaurus, and maiasaura. It introduces a preview area on Gateway’s western coast and adds new watering holes and game trails to facilitate player movement. Changes also address bugs with bleed effects, nesting mechanics, and predator-prey interactions, while improving stability and visual elements such as foliage color and organ scaling during scavenging. Several combat and sparring mechanics were adjusted for balance, and performance optimizations were made to reduce input lockups and improve menu functionality.
Tip: expand all for quick scanning.
  • Ivy PLAs created and added to Gateway structures
  • Reset fish fleeing speed reduction after 30s of inactivity
  • Updated fall damage math for pouncers when falling with a latched player
  • Fixed an issue where dinosaurs occasionally clip into terrain in the skin editor when changing asset sex
  • Fixed an issue where eating fish on the surface of the water would cause splash effects and sounds to play
  • Fixed an issue with deinosuchus stuttering at the end of its resting animation
  • Fixed herrerasaurus' salt lick animation not looping properly
  • Fixed pachycephalosaurus playing unnecessary VFX when ramming objects
  • Fixed an issue where the Reabsorption mutation would apply outside of raining weather
  • Fixed players snapping into the scent animation from crouch