Taival — Patch 0.5.0
Released: 7/21/2026, 6:25:46 PM
Source: https://store.steampowered.com/news/app/3152750/view/677378351435876118
Summary (AI)
Patch 0.5.0 for Taival addresses several gameplay and technical issues. Animal and flower spawns have been balanced for more even distribution, and enemies now provide XP only if damaged by the player. Various graphics issues have been fixed, including cavern visibility and water height errors on specific hardware, notably AMD GPUs. Additional fixes include corrected item drops, status effect strengths, and jump attack functionality. Weapon attacks have been made more responsive, and weight reduction perks now apply to Pack Mule inventories as well.
Tip: expand all for quick scanning.
- Animals and flowers should now spawn more evenly
- Enemies now only yield XP if player has actually damaged them
- Fixed caverns not being visible on certain hardware (notably AMD GPUs)
- Fixed certain water heights being wrong on certain hardware
- Fixed items dropping that should not drop
- Fixed certain over time StatusEffects having zero strength
- Fixed jump attacks not working correctly after previous patch
- Fixed certain dialogues displaying player as talker wrongfully
- Weapon attacks are now snappier and more responsive
- Weight reduction perks now also affect Pack Mule inventories
