SWAPMEAT — Patch 1.5

More coverage: WutsHot keyword page →

Released: 7/3/2026, 3:22:15 AM

Source: https://store.steampowered.com/news/app/2790700/view/713405247292182851


Summary (AI)
Patch 1.5 for SWAPMEAT addresses several bugs, including problems with removed items from older saves and issues with the Codex's "Mark all read" button. Enemy entries now unlock upon first interaction rather than all appearing at planet spawn. The health insurance event no longer incorrectly grants hunter timer relief, and various audio issues with hunter voices and sound effects have been fixed. Additionally, a bug causing exceptions during host teardown has been resolved, and the Codex notification in the Ship Lobby has been streamlined to a single, smaller toast.
Tip: expand all for quick scanning.
  • Fixed an issue where a removed item was causing problems if previously selected from an older save.
  • Fixed an issue where the “Mark all read” button in the Codex was marking all future unlocks read pre-emptively.
  • Fixed an issue where all enemies were unlocked on planet spawn. Entries are now unlocked when you first deal damage to, or take damage from, a new creature type.
  • Fixed an issue where the health insurance event was granting hunter timer relief.
  • Fixed a bug that could cause exceptions during teardown for hosts.
  • Fixed some mixing issues with hunter-related voices and SFX
  • Changed the “Codex entries unlocked” toast in the Ship Lobby to a singular, smaller toast notification.
  • Having issues? Discord is the official bug report depot, ensuring developers see what’s going on and be able to work on a fix.