Starvester — Patch 0.4

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Released: 6/4/2026, 11:42:19 AM

Source: https://store.steampowered.com/news/app/4194800/view/708899744197378564


Summary (AI)
Starvester update 0.4 addresses multiple bug fixes, including removing the titanium requirement for expansion at Pistol Star, fixing cost freezes for the Triton's Eye Satellite, and capping costs to prevent integer overflow at Aeolus. Balancing changes reduce Star Dust and population requirements for expansions, adjust upgrade scaling for Neutron Stars, and increase max drone limits at Vesta and Triton's Eye from 200 to 300. Quality-of-life improvements include displaying numbers on progress bars for Cindermoon and Black Hole and enhancing the appearance of Golden Asteroids. Players are encouraged to report any persisting issues, particularly regarding drone loss on game load.
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  • Hey everyone!
  • Thank you for your patience while I roll out the updates with the requested fixes and changes!
  • The most requested feedback so far has been about: bug fixes, reducing idling time and giving more clarity to the player.
  • To that extent, I've just pushed the v1.0.4 update with the following changes:
  • Fixes:
  • Triton's Eye Satellite cost no longer freezes when discount is maxed
  • Balancing changes:
  • Proxima Ares upgrades have been extended so Star Dust can be collected faster
  • QOL changes:
  • Numbers now shown on progress bars on Cindermoon and Black Hole
  • Golden Asteroids now look more golden (instead of orange lol)
  • Please keep the feedback coming :)
  • See you all soon!
  • Shaun (dev)