Space Haven — Patch 1.0
More coverage: WutsHot keyword page →
Released: 5/13/2026, 3:04:24 PM
Source: https://store.steampowered.com/news/app/979110/view/687505108768916191
Summary (AI)
Space Haven 1.0 introduces Steam Workshop support for modding and updates the soundtrack and main menu visuals and music. Several new derelicts have been added for exploration and salvage, alongside numerous quality-of-life improvements such as facility production retention, sound toggles, and enhanced logistics allowing crew and bots to carry multiple boxes. Crew customization now includes detailed appearance options and naming, while faction relationships have been expanded to include hiring crew and taking loans with new dialogue systems. The update also features a major overhaul in UI functionality, improved power systems, and multiple fixes addressing crashes, pathfinding, trading, and various gameplay bugs.
Tip: expand all for quick scanning.
- Modding: Steam Workshop Enabled.
- Space Haven Soundtrack: Updated the Space Haven OST on Steam.
- Quality of Life: Made facilities retain their production settings when the facility is moved.
- Quality of Life: The Hull Stabilizer will now retain the hull stability points when moved. The hull stability points will be available again after the Hull Stabilizers has been moved and re-constructed.
- Quality of Life: Power Generators and Backup power nodes will retain their stored backup power when moved.
- Quality of Life: Facility settings and inventory of fractional resources are now transferred over when a facility is moved.
- Quality of Life: You can now toggle the sound for some facilities and doors.
- Quality of Life: Prisoner Permission tool will show isolated areas, separated areas, to make it easier to see where two areas need to be connected.
- Made the comfort values from facilities spread in a more symmetric way as it was not symmetric before. May impact current ship/station designs.
- Changed the comfort values for Oxygen Generator and Gas Scrubber to not bleed through walls.
- Improved Logistics: Made crew members capable of carrying more than one box. Their carry capacity is determined by their individual stats.
- Improved Logistics: Logistics bots can carry up to three at a time while Salvage Bots stay at one.
- Improved Logistics: Items can be bundled together into a box that the crew member can carry.
- Improved Logistics AI: Crew members are now able to be a little more effective at checking whether they can pick up another crate on their way to their destination, already holding a crate or two.
- Made it not possible to take a loan from a faction if a settlement is unpaid.
- Improved Tutorial: It was possible to lock the tutorial by having the camera out of current events and the tutorial progressed. This has been fixed.
- Improved the click feedback on deploying a container.
- Faction Relationships: Lowered the price of gifts to NPC factions substantially.
- Made the ship resource rule "empty" rule revert back to default if a sector is leaved with only one ship in the fleet.
- Tell your friends and favorite streamers to give the game a try!
- Share the news on Reddit and other forums. You can grab the trailer and share it: https://drive.google.com/file/d/1ZE6mrTYvusOpXIh2t3lwicFTXunWXTSY/view?usp=sharing
