Slay the Spire 2 — Patch 111.0

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Released: 8/14/2026, 1:07:02 AM

Source: https://store.steampowered.com/news/app/2868840/view/671751488532383386


Summary (AI)
Patch 111.0 for Slay the Spire 2 introduces various card and relic balance adjustments, including buffs to enemies like Axebot and Mechaknight, and nerfs to certain player cards such as Tezcatara's Brightest Flame and Blade of Ink. Several cards have had their costs and effects changed, with Expect a Fight and Hyperbeam receiving notable reworks. The update adds Indonesian localization, new portrait art for multiple cards, and low HP idle animations for all characters. Numerous bug fixes address issues with multiplayer crashes, map drawing, save handling, and animation glitches, along with quality-of-life improvements such as faster on-end-turn card effects and restored card selection via keyboard.
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  • Nerfed Nonupeipe's Beautiful Bracelet relic: now Enchants 4 random cards instead of allowing you to select the cards to Enchant
  • Now gains +10 Max HP each time it respawns
  • Changed Salvo and Splash cards: swapped rarities, Splash is now Rare and Salvo is now Uncommon
  • Reworked Expect a Fight card: from Uncommon - Skill - Cost 2(1) - "Gain 1 Energy for each Attack in your Hand. You cannot gain additional Energy this turn." → Uncommon - Skill - Cost 3 - "Gain 15(16) Block. Gains 5(8) additional Block for each Strength you have."
  • Nerfed Mirage card: now Exhausts and loses Exhaust on upgrade instead of cost lowering from 1 → 0
  • Card draw changed from this turn → next turn
  • Buffed Time's Up card: no longer has Exhaust
  • Vakuu's Jeweled Mask relic now chooses a non-Innate power unless all powers in the player's deck are Innate
  • Cards with on-end-turn effects are now played faster when there are many of them
  • Invite button is shown when the overlay is disabled, and displays an error
  • Made it so players can confirm card selection via E again
  • Sped up Epoch unlock VFX if playing in fast mode
Slay the Spire 2 Patch 111.0 | VG Spoilers