Slay the Spire 2 — Patch 100.0
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Released: 3/20/2026, 1:44:55 AM
Source: https://store.steampowered.com/news/app/2868840/view/503978984819655259
Summary (AI)
Slay the Spire 2 version 100.0 introduces a Deprecated Card placeholder for removed cards in ongoing runs and significantly reworks several cards, including Dominate, Expect a Fight, and Spite. Shop relic prices have been reduced by 25 Gold, while relics that generate Gold are no longer available at Merchants. Numerous cards and relics received buffs or nerfs to balance gameplay, and various enemies and encounters have been adjusted for better scaling with Ascension. New Neow blessings have been added, and multiple quality-of-life improvements, bug fixes, and translation updates have been implemented, alongside the addition of a Phobia Mode toggle in settings.
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- If you have an in-progress run and a card in your deck is removed from the game due to a recent update, it will be replaced with "Deprecated Card"
- Reworked Dominate card: Skill - Cost 1 - Uncommon - "Apply 1(2) Vulnerable. Gain 1 Strength for each Vulnerable on the enemy. Exhaust."
- Reworked Expect a Fight card: Skill - Cost 2(1) - Uncommon - "Gain [E] for each Attack in your Hand. You cannot gain additional [E] this turn."
- Reworked Stoke card: Skill - Cost 1 - Rare - "Exhaust your Hand. Add 1 random (Upgraded) card into your Hand for each card Exhausted."
- Reworked Prepared card into Prepare: Skill - Cost 1 - Common - "Discard 2 cards. Next turn, gain 2(3) Energy."
- Reworked Glow card: Skill - Cost 1 - Common - "Gain 1(2) Stars. Draw 1 card. Next turn, draw 1 card."
- Reworked Hidden Gem card: Skill - Cost 1 - "A random card in your Draw Pile without Replay gains Replay 2(3)."
- Reworked Doormaker. Beware.
- Reworked Skulking Colony to have a deadlier moveset
- All relics in the shop now cost 25 Gold less
- Relics that generate Gold (such as Bowler Hat and Amethyst Aubergine) no longer appear at the Merchant
- Gloom Ascension now also affects ? rooms
- Power values can no longer stack above 999,999,999
- Certain character stats no longer update in Daily or Custom runs
- Buffed Fight Me! card: self-Strength gain from 2(3) -> 3(4)
- Nerfed Forgotten Ritual card: now Exhausts
- Now creates Minion Strike instead of Minion Dive Bomb
- Buffed Bundle of Joy card: Energy cost lowered from 2 -> 1
- Changed CHARGE!! card: now creates Minion Dive Bomb cards instead of Minion Strike cards
- Nerfed Void Form card:Is now EtherealUpgrade changed from +1 card -> losing Ethereal
