s&box — Patch 26.07.15

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Released: 7/15/2026, 7:54:10 PM

Source: https://store.steampowered.com/news/app/590830/view/689763250409046151


Summary (AI)
The 26.07.15 update for s&box introduces new audio processing options including mono conversion, silence trimming, loudness normalization, and fixed gain adjustments with improved live previews. Decal system enhancements now support height-based coverage masking and animated coverage control via ParticleFloat types. The editor docking system has been replaced with Qt Advanced Docking System, improving layout and viewport behavior, while vertex painting tools have been expanded with new features like flood fill and curvature adjustments. Additional features include mounting support for Serious Sam HD assets, voice subtitles, recent projects in the Windows taskbar, and baked-viseme lipsync with realtime fallback. Numerous fixes address networking issues, editor bugs, rendering problems, and performance optimizations for terrain and collision.
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  • Force Mono — averages all channels down to one
  • Trim Silence — strips leading/trailing samples below a threshold
  • Normalize Loudness — surfaces the existing (previously unexposed) LUFS normalization, targeting -16 LUFS
  • Coverage Amount: generates a height range mask based on current amount, where 1 is fully visible, and 0 is invisible.This setting has a ParticleFloat type, which means that you can take advantage of decal's lifetime settings and use this not only for static effects, but also for animations.