Rogue Blight — Patch 1.17

More coverage: WutsHot keyword page →

Released: 6/7/2026, 1:38:13 PM

Source: https://store.steampowered.com/news/app/1890310/view/705522044475802583


Summary (AI)
Rogue Blight update 1.17 introduces two new legendary items, Thebe's Beehive and Boots of Endurance, along with new Weapon Arts for several weapons. Players can now switch and consume potions during maps and cutscenes, and the legendary drop chances can be upgraded twice, with a reduced drop rate for full legendary sets. Weapon attacks can hit multiple targets, and bosses lose stun immunity slightly earlier in Phase 2, allowing quicker attacks. The patch also reworks Mana Shield, adds a Target FPS option, improves controller support, and implements a seed system for run consistency. Various UI improvements, bug fixes, and balance adjustments were also made.
Tip: expand all for quick scanning.
  • The Legendary Drop Chance upgrade can now be upgraded twice.
  • Weapon attacks can now hit multiple targets at once. For example, a swing that hits a Wendigo can also hit its spawned minions.
  • Bosses entering Phase 2 now lose their stun immunity slightly before the transformation animation finishes, allowing players to resume attacking sooner.
  • Parrying Dagger and Buckler skills now consume stamina.
  • No longer costs mana.
  • Reduces skill costs by 25% for 6 seconds.
  • The Zima NPC encounter in "?" events can now only appear in the second half of a run.
  • Resolution options now display refresh rates with "Hz" labels.
  • Renamed the stats page entry from Fungi Level to Total Fungi for clarity.
  • Implemented a seed system for run consistency. Saving and loading a game will now preserve outcomes such as shop inventories and chest contents.
  • Reworked VSync implementation, it should work on all of the hardware now.