PARKSIDE: DECAYED SOUL MANIPULATION — Patch 1.2
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Released: 9/9/2026, 10:21:31 AM
Source: https://store.steampowered.com/news/app/2530250/view/678509325320192056
Summary (AI)
Patch 1.2 for PARKSIDE: DECAYED SOUL MANIPULATION improves control saving and introduces options for automatic ladder mounting and leaning style. The alarm system has been adjusted so guards investigate alarms rather than attacking immediately, and turrets are no longer triggered by alarms. Several bugs have been fixed, including issues with kill counts, weapon dropping, mission area exploits, and invisible walls. Mission-specific fixes address enemy behavior, item access, turret clipping, and quest logic, with new dialogue added to Mission 7's second sidequest.
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- -Changed controls now guaranteed to save properly
- -Added an option to switch between toggle and hold-style leaning
- -Alarm behaviour has changed; guards will rush to the site of the sounded alarm and will question you rather than immediately attacking. Alarms no longer activate turrets.
- -Weapon drop origin point changed to the camera origin rather than in front of the player, to prevent clipping.
- -Datapad in Mission 2 Part 1 with keypad code has changed location.
- -Phantom can no longer be activated underwater, to avoid bugs.
- -Invisibility causing issues with some NPC activation triggers fixed.
- -Area in Mission 2 Part 2 where enemies could enter a wall was fixed
- -Bug where Biohack causes strange player and camera rotation fixed
- -Instances where game history is updated twice fixed.
- -Disappearing weapon pickups when swapping weapons has been fixed.
- -Inaccessible PC and datapad in Mission 8 fixed.
- -Turret shooting through wall in Mission 8 fixed.
