ODDCORE — Patch 0.2

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Released: 3/13/2026, 5:01:10 PM

Source: https://store.steampowered.com/news/app/2896260/view/496096421162778627


Summary (AI)
Oddcore patch 0.2 introduces new elemental effects and synergies for weapons, such as explosive bombs, freezing, burning, shock damage, and nuclear effects, along with associated status effects like stun and weaken. A new Infuser mechanic allows players to infuse elemental effects into weapons by spending cards. The update adds the Cloner shop encounter that can duplicate items and adjusts the shop item selection for more player control. Numerous weapon and mod balance changes have been implemented, including damage buffs and new effects, while health regeneration now only activates when the Oddmeter is active. The patch also features quality-of-life improvements, new collectibles in a Museum, and upcoming features like saving and additional language support.
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  • ❄️ Ice - slow enemies, on the 5th hit, enemies will be frozen for 4 seconds
  • ❄️Ice + ⚡Shock → Chain lightning
  • ❄️Ice + Fire → Instant vaporize under 25% HP (non-boss)
  • 🧪Nuclear + ⚡Shock → AOE explosion
  • 🔥Fire + 🧪Nuclear → Toxic cloud zone
  • Frozen → Stunned + Weakened
  • Weakened → All hits guarantee crits
  • Stunned → Cannot move or attack
  • Knocked → Ragdolled
  • Each will cost 15 card in exchange to infuse an elemental effect to your on hands weapon.
  • 10% chance of spawning in Shop Variant.
  • Allow to Duplicate ONE chosen item per appearance.
  • Cactus+1 HP/sec regen while standing still if time is ticking
  • +1 HP/sec regen while standing still if time is ticking
  • Calculator7% chance of not counting a soul whenever you use it
  • 7% chance of not counting a soul whenever you use it