MINOS — Patch 1.0.2

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Released: 4/24/2026, 12:39:07 PM

Source: https://store.steampowered.com/news/app/3181650/view/521996554745152280


Summary (AI)
Patch 1.0.2 for MINOS addresses multiple crash issues triggered by audio output changes, modifiers, and artifact purchases. Several achievement and challenge tracking bugs have been fixed, alongside improvements to enemy panel cycling, trap interactions, and inventory management. Camera behavior and cursor control have been refined for multi-monitor setups and gamepad use, while additional tooltip information and typo corrections enhance clarity. The update also includes exploit fixes, gameplay quality of life improvements, and optimization on select levels.
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  • If it still happens to you in 1.0.2, please let us know and kindly provide logs & saves
  • Fix: "Beat a level without using trap devices" challenges are now correctly tracked
  • Fix: "The Butcher" achievement is now correctly awarded
  • Fix: "Full House" achievement is now correctly awarded
  • Fix: Simulacrum wave should now end as expected in a scenario where the only units reaching the lair are Raiders
  • Fix: Automatic Door destroyed by enemy units in the Sacrificial Tomb puzzle level are now properly restored upon restarting the encounter
  • Fix: Hidden Passage, Deadly Door and Narrow Passage are no longer duplicated in the inventory after being removed along their adjacent walls
  • Fix: Accumulated Cauldron charges are now properly displayed after loading back into the level or rotating a portion of the floor where Cauldron is currently placed
  • Fix: Hidden Passage no longer blocks Boulders and Ballista projectiles
  • Fix: Engaging Ariande should now work more reliably in the Theseus Battle level while using gamepad
  • Fix: It is now possible to inspect the labyrinth entrance in the Theseus Battle level while using gamepad
  • Improvement: It is now possible to manually remove discovered Secret Hatches on levels in case their positioning proves to be a nasty surprise
  • Improvement: Camera no longer jumps automatically to Asterion in Traversal when a move order is issued while players are examining other areas of the level
  • Improvement: Using Asterion's Exert ability no longer disables fast-forward
  • Improvement: Game intro volume has been toned down significantly in order to respect your eardrums and sanity
  • Improvement: Suffocator riddle in the Treacherous Cells exploration level should now be more forgiving, allowing players to postpone imminent death, and experiment more with the solution
  • Exploit fix: Farming chests in Labyrinth of Echoes with a combination of evacuation hatch and reloading the game should no longer be possible
  • Exploit fix: Farming Shrouded Causeway using the Secret Hatch and Puck Puck key should no longer be possible
  • Password: lookingforexit