Masters of Albion — Patch 1.2

Released: 5/14/2026, 11:09:33 AM

Source: https://store.steampowered.com/news/app/3165650/view/678497909513127675


Summary (AI)
Patch 1.2 for Masters of Albion improves character navigation and hero behaviour, particularly during enemy pursuit and patrol. The update addresses various quest-related fixes, including adjustments to Dog Foreman, Singing Stones 2, and Valmey quests, as well as resolving issues with NPC pathfinding and animations. Visual and audio enhancements were made, such as updated textures, improved footstep sounds, and corrected music triggers. Several bugs were fixed, including camera clipping, UI glitches, and crashes related to graphical settings. Additional map content includes new empty plots across regions and improved resource display in stock pads.
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  • General character navigation improvements.
  • Day progression now stops at 2:30 to improve lighting.
  • The quantity of resources in a stock pad beyond 30 items is now displayed with a number.
  • Clicking the scroll wheel button no longer takes the player back to Oakridge.
  • Fix for workers not recognising that their action block has changed location.
  • Fix for certain armour parts being incorrectly shown as overused.
  • Tourists now able to correctly use kick animations.
  • Updated Wyrmscar bridge plank audio.
  • Improved surface material handling for correct footstep sounds.
  • Updated dialogue references for Valmey, Black Hood, and Dog Foreman quest lines.
  • Multiple texture, terrain, cliff, and tree fixes.
  • Updated pirate waistcoat textures and assets.
  • Removed problematic rocks around Oakridge.