Machine Mind — Patch 1.1.3

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Released: 8/20/2026, 12:48:45 PM

Source: https://store.steampowered.com/news/app/2861590/view/712284420447404578


Summary (AI)
Patch 1.1.3 for Machine Mind brings multiple performance optimizations, including improvements to large-scale battles, enemy AI, logistics, and visual effects. A new Double Road tool allows building parallel roads simultaneously, and large numbers now have compact formatting. The update also adds biome-dependent story dialogue backgrounds, better notification text, and enhanced interface elements such as consistent recipe sorting and operating range displays. Several bugs were fixed, addressing AI pathfinding, transport behavior, resource handling, and various UI and localization issues. Raider attacks now include the winter biome starting from day 50.
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  • Story dialogue backgrounds now change color depending on the current biome.
  • Starting from day 50, raider attacks can also come from the winter biome.
  • Improved notification text.
  • Transporters now respect transportation restrictions when selecting a destination, while traveling, and before transferring resources.
  • The upscaler Off option is now displayed on the far left instead of the far right.
  • Updated the icons for Tactical Mode, Strategic Mode, and the Follow Me command.
  • In Road and Wall modes, the selection button is now labeled “Select for Removal” instead of simply “Select.”
  • The Bot Factory now takes only the amount of resources it actually needs instead of taking excess resources.
  • Bots now correctly cancel tasks if the source or delivery destination is removed, loses power, or becomes inaccessible.