Last Flag — Patch 1.03
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Released: 7/7/2026, 4:13:53 PM
Source: https://store.steampowered.com/news/app/2721340/view/711153447479547596
Summary (AI)
Patch 1.03 for Last Flag introduces Lucia Barbosa, the first dedicated healer Contestant, featuring unique healing abilities, a healing rifle, and her robotic pet Oswaldo. A new Copper Falls map variant and several custom game rule additions, such as Catch-Up mechanics and Auto Flag Pickup, expand gameplay options. Persistent Lobbies are now available, allowing continuous matches with leaderboard tracking, owner controls, and auto-restarts. Numerous fixes address bot navigation, player HUD improvements, weapon tuning, and UI enhancements for smoother gameplay and customization.
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- Persistent Lobbies: Create a lobby that sticks around match after match. Customize the experience through custom game rules and kick (or ban) anyone that steps out of line.
- Lobby Leaderboards: Track who's on top across a Persistent Lobby's matches.
- Smarter Bots: Better navigation around jump pads and tubes, plus improved targeting and reliability.
- Slow Goop (Alt Fire): Lucia’s alt fire creates a puddle of sludge that slows down enemies moving through it.
- Healing Kit (Ability): Deploy a Healing Kit to top up the team.
- Ultra Claymore (Ultimate): When all else fails drop kick this device that rotates on itself rapidly showing the area with the same shots as Lucia’s Viral .
- Get Up (Passive): Lucia resurrects allies 25% faster.
- Skins: First Aid launches with a full set of skins to unlock, including Hazmat and Sleepover looks.
- Executes: Her own Executes, including the Hurricane Truck.
- Achievements: Unlock skins and executes by completing her achievements.
- Stick Around: A Persistent Lobby keeps going match after match instead of dissolving when a match ends.
- Owner Controls: The owner can kick, ban, and unban players, including from outside an active match, and can transfer ownership to someone else.
- Auto-Restart: Instead of a manual Start, Persistent Lobbies run on a countdown so the next match kicks off automatically.
- Rules On The Fly: The owner can update the rules to apply on the next match start.
- Lobby Browser: Browse Persistent Lobbies with descriptions and game-mode filters to find a room that fits how you want to play.
- Climb The Board: Persistent Lobbies now track a leaderboard so you can see who's leading across the room's matches.
- Owner Reset: The lobby owner chooses how often a leaderboard resets..
- Auto Flag Pickup: An Auto Flag Pickup rule for Team Deathmatch.
- Rule Randomizer: Randomize your Custom Game Rules, including custom and weighted randomization for more control over the chaos.
- Stealth & Emotes: Stealth no longer cancels when you dance; emoting now cancels crouch instead.
- Minigun Targeting: Changed Minigun targeting logic to hitscan.
- Teammate Portraits: Teammate nameplates and in-world icons now show a class portrait for each player instead of a plain number, with team coloring applied.
- Activity Feed: Cleaned up confusing activity-feed messages into clear, simple callouts (for example, 'player downed').
- Customization Tab: The 'Mark all as seen' button is now disabled when there are no unseen Customization or Player Icon.
- Team Deathmatch Starts: Bots no longer try to move into the tubes before a Team Deathmatch match starts.
- Smarter Targeting: Bots now prioritize hitting players even when those players aren't carrying flags.
