Lakehopper — Patch 0.3.3
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Released: 5/16/2026, 4:31:28 AM
Source: https://store.steampowered.com/news/app/4209010/view/681876347864220016
Summary (AI)
Patch 0.3.3 for Lakehopper introduces a complete refactor of the SubassemblyManager, a core system affecting all parts in the game, currently available on the beta branch for testing. A Turn Coordinator instrument has been added to the panel, completing the six-pack setup for improved flight instrumentation. The update also fixes an issue with the hand truck's center of gravity changing after storage in the plane. Development work has begun on a radial engine model and a second plane, though these features are not yet in the game. Players are encouraged to test the beta and report any bugs.
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- SubassemblyManager refactor: complete refactor of core part code
- Hello pilots!
- A little bit of an odd update today. It's on the beta branch for the next few days until I'm sure there's no terrible bugs. I say it's an odd update, because it took a good deal of effort, but if everything's gone well, everything should look exactly the same to you as a player. Remember to swap to the beta branch to give this a try!
- Because this change is so fundamental, (literally every part in the game uses this class, and nothing at all would work without it) I'm pushing this update to the beta branch first. Please let me know if you see any bugs or issues by posting in the bug reports discussion forum here on Steam. Please specify that you're testing the 0.3.3 update. Thank you so much for helping me test this major change!
- I know this isn't the most exciting update. More exciting things are coming. Including something that I'll give you a sneak peek of...
- DISCLAIMER: This is not in the game, and I have no timeline for when it will appear and be playable.
- I took a week and as a treated myself to a very special modeling project that's still incomplete, but I know many of you will be excited to see that work has begun on a radial engine.
- There's more work that has to happen in the modeling stage, and a LOT more work that has to happen after the model is done. So don't expect this to be in the game imminently, but it and a second plane are my next priorities. More updates and more info coming soon! Thanks for your patience!
- Happy skies!
