Lakehopper — Patch 0.3.2

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Released: 4/21/2026, 5:12:27 AM

Source: https://store.steampowered.com/news/app/4209010/view/564780212288488296


Summary (AI)
Patch 0.3.2 for Lakehopper addresses several input-related issues, including a fix for bindings not being recognized until the game was reloaded. The update improves the handling of simultaneous axis and keyboard inputs on the same plane control. Additionally, it resolves a problem with Magnoprop Cores not updating their associated motor correctly, preventing animation errors. These fixes aim to enhance overall input responsiveness and correctness.
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  • This update has some small bugfixes.
  • Tweaked wear shader: This will show signs of wear earlier than before.
  • Input Revamp: The input system has been changed to one with much better flight sim peripheral support. No huge changes in this specific version. Read the beta branch changelog for full details on this change. Related bugfixes for this version listed below.
  • Boring technical details: To avoid visual glitches, the coordinate system receives an update every few seconds while flying. The fewer terrains active when this update occurs, the less of a dip there is. In an attempt to avoid large frame drops while flying, the game enables and disables terrain that's off camera. However, enabling and disabling this terrain has a cost, it just helps spread it out over more frames, but it does have an impact.