KilaFlow — Patch 01.01.03
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Released: 5/4/2026, 8:26:06 PM
Source: https://store.steampowered.com/news/app/2927510/view/662734677473231881
Summary (AI)
Patch 01.01.03 for KilaFlow introduces adjustments to the findrive mechanic, including reduced speed and a rollback upon respawning to prevent abuse. The update resolves several camera and visual issues, such as fixing the camera behavior on pillars and improving Kila’s shadow for better depth perception and correct rotation when upside down. Bug fixes include removing unintended invincibility from the mega gear and ensuring VFX are hidden after boss fights. Additional changes affect UI visibility, Flow Charge behavior during the Tera fight, and platforming elements in level 7-6. The definition of "precision platformer" has also been refined to focus on literal precision.
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- slowed filter-- i mean findrive down a bit
- findrive now goes back a bit upon respawning. it is extremely abusable
- findrive plays with the pink beachballs you should really be hitting if you're struggling for longer
- Kila no longer repeatedly does the double jump pose in certain airborne states
- Kila's shadow now detects doomscrolls
- Kila's shadow now rotates correctly when upside down to meet collision placement
- Kila's shadow now dips down a bit instead of sticking to kila's tail when you get too close to it when falling to help with depth perception
- Kila's inverted shadow, when in dark places and upside down, now displays target shadow correctly. I swear to god this worked before.
- Kila's shadow now has a high visibility white circle around it when in its default state
- Kila's shadow now does your taxes
- Kila's shadow no longer does your taxes...
