Insider Trading — Patch 1.3
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Released: 5/4/2026, 5:19:38 PM
Source: https://store.steampowered.com/news/app/3166810/view/671741876729021147
Summary (AI)
Insider Trading’s 1.3 update reworks rare cards to make them genuinely rare and more impactful, with several buffs, 18 new rare cards added, and adjusted spawn rates. The Psychedelic pill, previously common and a key source of rare cards, is now itself rare, balancing rare card acquisition. Numerous existing rare cards have been refined for clarity and improved effects, while some, like Bull Statue and Whale, have notable changes to their mechanics. The update also increases the natural spawn rates of rare and uncommon cards and pills, enhancing overall gameplay variety.
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- (Patchnotes have been translated using AI)Rare cards in Insider Trading were deceptive.
- The 1.3 update tackles this by making rare cards feel actually rare and rewarding to pick up, featuring stronger effects than before.
- Psychedelic, a pill that spawns rare cards when used during card selection, was the main reason rare cards felt less rare.
- Psychedelic is now a rare pill.
- Rare cards that were already functioning well were left as they were, while many that were underperforming, or were too obscure to use, have been buffed or reworked.
- Bull Statue: Now turns adjacent cards into numbered Bull cards (BULL: 0 ~ BULL: X), instead of turning them into random bull-type cards.
- Bear Statue: Now turns adjacent cards into numbered Bear cards (BEAR: 0 ~ BEAR: X), instead of turning them into random bear-type cards.
- Whale: Now doubles its effect permanently when a condition is met, instead of doubling itself temporarily for only the day.
- Devolution: Now transforms non-monkey cards into CHAMP cards only, instead of transforming them into random monkey-type cards.
- Loot Box: Now always adds a stack to an owned non-cursed perk, instead of having a different effect every time it's drawn.
- Taxidermy: Now no longer removes all tokens when being deleted.
- Level Up: Now gives a permanent +1 trigger count to ALL cards in the queue, instead of giving it to one random card in the queue.
- Mirror: Now transforms ALL cards in the queue to the card on its right, instead of only transforming itself.
- Off-Label: Now gives up to +5 random pills instead of +3.
- The Cup: Now modifies price by +7% instead of +5%.
- Revolving Door: Now modifies price by -7% instead of -5%.
- Fanatics: Now starts with +2% instead of +1%.
- Now, BELOW ARE SPOILERS FOR WHICH CARDS HAVE BEEN ADDED.
- Skip ahead if you wish to discover the additions for yourself while playing.
- Banker (Green Investor): Gain +1 token. If the price is under $100, gain an extra +1 token. If the price is under $10, gain an extra +1 token. If the price is under $1, gain an extra +1 token. If the price is under $0.1, gain an extra +1 token.
- The Reaper (Red Investor): If the price is over $10, set the price to $10. Then, lose all tokens.
- Singularity (Red System): If all cards in the queue are system types, delete all other cards in the queue. Then, add two stacks to a random non-cursed perk.
- The Kong (Green Monkey): Price +1%. If there is no Null card in the queue, delete all cards in the queue and permanently double this card's effect.
- Wukong (Red Monkey): Add five copies of the card to the right to the deck. Then, delete itself.
- Icarus (Green Bird): +10% price. Lose all tokens. This card's effect is doubled for every 50 tokens it consumes.
- Phoenix (Red Bird): If holding less than 10 tokens, gain +100 tokens and delete this card.
- Third Wheel (Green Junk): +1 card queue slot. This card has a 4 in 5 chance to be deleted after triggering.
- Futures (Red Junk): -20% price. This card has a 1 in 2 chance to be deleted after triggering.
- Breakthrough (Green Pharma): Gain a random rare pill. This card is deleted after triggering.
- Peak Season (Red Pharma): Delete all pills and gain +5 tokens for each pill deleted.
- Reformism (Green Ideology): Every 10th time this card is discarded, add a stack to a random non-cursed perk.
- Humanism (Red Ideology): Every time this card is drawn from the deck, +5 tokens.
- Chains (Green Tool): Give +1 trigger count to all non-tool cards on the right.
- Factory (Red Tool): 1 in 2 chance to gain a Stimulant pill after triggering. (Stimulant gives a permanent +2 trigger count to the first card in the queue.)
- Martial Law (Red Authority): -15% price. If played for 10+ consecutive days, add a stack to a random non-cursed perk after triggering.
- And that's it.
- If you have comments on the changes, balancing suggestions, or other general thoughts, feel free to share them in our Discord channel.
- Hope you guys enjoy! :)
