IDLE_DIRECTIVE — Patch 0.6

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Released: 8/2/2026, 8:07:30 AM

Source: https://store.steampowered.com/news/app/4599710/view/710030717465134793


Summary (AI)
Patch 0.6 for IDLE_DIRECTIVE addresses a critical bug where using percentage buttons in trader transactions could corrupt save files. A new backup system has been implemented to revert to a valid save if corruption is detected, reducing progress loss. Several fixes include correcting item counts in the databank, resolving tooltip layering issues, and ensuring the smart grabber collects wire properly. Steam achievements now update on game load, and travel achievement requirements have been lowered significantly. The patch also adds blueprint indicator icons in POIs and fixes various minor issues.
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  • Hello everyone! this patch has the following changes:
  • FIX: Buying and Selling from traders using the percentages buttons can cause a floating-point error, corrupting your save file unknowingly until you next load up the game.
  • ADD: Steam Achievements are now checked on game-load. If the game somehow didn't manage to connect and update Steam achievements as it occurs it will now update when the game loads.
  • FIX: Smart grabber now correctly grabs WIRE from POIs correctly (and stores them in Wire Boxes).
  • FIX: Databank showing the wrong maximum item count, leading players to think there were 5 more items to discover.
  • FIX: Auto Explore is now properly turned off when stuck in a wake-up loop.
  • FIX: Biocell being listed as craftable when it isn't.
  • ADD: Indicator icons for Blueprints found in POIs so players can easily see which one is new.
  • That is all that is included in this patch, I am truly sorry for anyone who have lost their save-files due to the first bug mentioned above
  • Thanks for reading, and thanks for playing!-Kevin
IDLE_DIRECTIVE Patch 0.6 | VG Spoilers