HUNTDOWN: OVERTIME — Patch 790.2

Released: 7/3/2026, 9:57:40 AM

Source: https://store.steampowered.com/news/app/2473350/view/694264948876906904


Summary (AI)
HUNTDOWN: OVERTIME patch 790.2 addresses multiple save and quit issues, including Cybernetic Modules, Weapon Licenses, Neurocore stations, and Black Market Trader interactions. Several gameplay bugs have been fixed, such as Scoped Shots not dealing critical damage, plasma bullets bypassing shielded enemies, incorrect homing rifle targeting, and explosion damage numbers on bosses. The patch also resolves a freeze caused by reloading while hiding and shooting, and fixes issues with Bounties appearing unexpectedly and dialogue pauses. Additionally, save and quit functionality has been restricted inside tunnels.
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  • Fixed an issue where Cybernetic Modules and Weapon Licenses were not saving properly with save and quit.
  • Fixed an issue causing Scoped Shots to not deal critical damage.
  • Fixed an issue where plasma bullets with Piercing Plasma mod phased through shielded enemies.
  • Fixed a freeze caused by a combination of reloading, hiding in cover and shooting.
  • Fixed an issue allowing Bounties to surprise us (even the devs) by climbing out from ventilations inside interiors.
  • Fixed an issue causing Tony's dialogue to not pause properly when pausing the game.
  • Fixed an issue causing Black Market Trader to refuse doing business with you after using save and quit.
  • Fixed an issue changing the amount of Neurocore stations that appear after using save and quit.
  • Fixed an issue causing Data Scramble to reset uses after using save and quit.
  • Fixed an issue allowing the player to use save and quit inside the tunnels.
  • Fixed an issue making homing rifle projectiles target enemies incorrectly.
  • Fixed an issue with explosion damage numbers on bosses.