Here Comes The Swarm — Patch 0.3.4708

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Released: 8/5/2026, 3:07:08 PM

Source: https://store.steampowered.com/news/app/3052730/view/702148783426767617


Summary (AI)
Patch 0.3.4708 for Here Comes The Swarm introduces AutoCast support for abilities, with specific triggers for Knight skills Stonewall and Stomp. Unit pathfinding and spawning logic have been improved to reduce instances of units getting stuck and adjusting enemy spawn distances around the base. Numerous balance adjustments have been made to talents, unit stats, and resource income, including changes to armor values, healing rates, and damage modifiers. Several bugs have been fixed, addressing issues with health regeneration, pathfinding, UI scaling, and ability functionality, alongside quality-of-life improvements like enhanced tooltip precision and corrected ability costs.
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  • Stonewall now AutoCasts when the Knight drops below 20% health.
  • Stomp now AutoCasts when the Knight is below 50% health and in combat with a Guardian or Brute.
  • Units spawning from Barracks now spawn on the closest Core-connected road tile to the waypoint, reducing cases where units get stuck in blocked-off areas.
  • The Core is now invulnerable as soon as the Eradication animation starts.
  • Chilled effects from all sources now share a snowflake icon instead of using the Arbalist Frost Arrows icon.
  • Buy/Sell Jade keybindings have been disabled.
  • Spitters can no longer spawn within 60 tiles of the base.
  • Boss biomes can no longer spawn close to the base.
  • The Tunnelers Detected notification can no longer be clicked to reveal Tunnelers when the Sneak Attack burden is active.
  • Wild Recovery: health regen changed from flat 4 to 2.5% of max health.
  • Adaptive: now also grants +5% attack speed per veterancy level.