Hell Let Loose: Vietnam — Patch 1.2

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Released: 8/18/2026, 6:00:04 PM

Source: https://store.steampowered.com/news/app/3079210/view/690891687156780426


Summary (AI)
Patch 1.2 for Hell Let Loose: Vietnam addresses over 500 bug fixes and improvements, including a fix for server crashes caused by Tunnel usage and various UI issues such as stuck HUD elements and incorrect placement of commander abilities. Knife hit registration has been improved, and non-headshot kills now contribute correctly to the Longest Kill statistic. Image stability on console has been enhanced, particularly in shadowed areas, and multiple keybinding issues have been resolved. The update focuses on stability, gameplay refinement, and preparing for upcoming content revealed in the game's first roadmap.
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  • Commander abilities can now be placed correctly in relation to Squad Leader markings.
  • Knife hit registration has been improved, with further improvements planned to address remaining edge cases.
  • Non-headshot kills now correctly contribute toward the Longest Kill statistic.
  • Image stability on console has been improved, with a particular focus on areas in shadow, and further optimisations are in the works.
  • Various keybinding issues have been resolved, with further fixes planned.
  • Following the launch of Hell Let Loose: Vietnam last week, the team has been hard at work reviewing your feedback, addressing issues, and preparing our next updates for the game.
  • We hope you’re as excited as we are to see what’s next for Hell Let Loose: Vietnam. Keep your eyes peeled for the full reveal later this week.
  • We’ll share the comprehensive patch notes when it releases, but for now, here’s a preview of some of the key improvements currently included in Patch 1.2.
  • This is only a selection of the 500+ fixes and improvements currently included in Patch 1.2. We’ll have much more to share, including the comprehensive patch notes and release information, soon.