Genome Guardian 2 — Patch 0.6.7

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Released: 5/18/2026, 10:23:24 PM

Source: https://store.steampowered.com/news/app/4130120/view/667239545538872309


Summary (AI)
Genome Guardian 2 update 0.6.7 extends the duration of the "Accelerator" Mod’s buff from 1 to 2 seconds, enhancing its effect. The "BROOD" Mode now excludes mutations, chips, and studies related to Exalted and Enraged Microbes. The "Boombox" Guardian audio levels have been adjusted for clearer distinction between low and high decibels, and the "Goliath" Hull has been renamed to "Hercules." Study drop rates and values for Exalted Microbe eliminations have been modified for rarity and balance, while additional warnings have been added for certain Mod and Core combinations. The "Quantum" Core now correctly reflects conditional damage buffs, and the "Pincer" Mod is considered inactive when equipped on this Core.
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  • "Accelerator" Mod: buff decays over 1s → 2s (which makes it stronger).
  • "BROOD" Mode: Mutations/Chips/Studies relating to Exalted/Enraged Microbes now won't appear.
  • "Boombox" Guardian: did a number of tweaks to make the difference between low and high decibels more pronounced/noticeable.
  • "Goliath" Hull: renamed to "Hercules" (I think it fits better).
  • minor tweaks to chances for each to occur.
  • it's now slightly less likely for all 3 studies to grant the same resource.
  • using Health Max or Shield Max Mods on "Baphomet" Hull.
  • "Plow" Mod + "Fusion" Core.
  • "Plow" Mod + "Metronome" Mod.
  • "Pincer" Mod + "Quantum" Core.
  • "Pincer" Mod: now considered always inactive on this Core.