FluxWerks — Patch 5.13
More coverage: WutsHot keyword page →
Released: 9/18/2026, 5:04:06 AM
Source: https://store.steampowered.com/news/app/4436200/view/698776157349216598
Summary (AI)
Patch 5.13 for FluxWerks introduces fluid shipping through Drone Ports and adds new options for drone request refills, including full load waits and configurable refill levels. New blocks such as Sand Brick and Cobblestone have been added, alongside castable Gold, Aluminum, and Titanium blocks. The update improves in-game feedback with in-world labels for actions and better item count displays, as well as recipe pasting across multiple buildings. Drone and Fuel Depot mechanics have been adjusted with expanded cargo capacities, range, speed, and upgraded research costs. Numerous bugs related to drones, buildings, computers, and UI have been fixed to enhance gameplay stability and usability.
Tip: expand all for quick scanning.
- Refill At - Each Drone Port request now sets when its drone goes for more: Empty, 25%, 50% or 75% of Keep. Set it in the Configure Requests panel.
- Full Load - A Drone Port request option that keeps the drone at the source until it can bring the whole amount. After five minutes of waiting it leaves with what it has and sends a notification.
- Computer Priority - Computers now have a priority slider in the inspector like power producers. Higher priority Computers run first and lower ones only fill the remaining demand.
- Gold, Aluminum and Titanium Blocks - Can now be cast from their ingots, gold and aluminum in the Foundry and titanium in the Arc Furnace.
- Drone Cargo - The Drone Port inspector and request panel now show how much a drone can carry. Hover for each slot's contents.
- Drone Port Requests - Keep is now limited to what the port's Delivered slots can hold.
- Computer Status - A Computer with nothing to do while the reserve is full now shows as idle instead of running.
- Recipe List - Each recipe now shows its icon and how many it makes per minute, sorted alphabetically. Hover one for its inputs, outputs and time.
- Fuel Depot - Storage and refuel speed now grow with each Drone Range level, and its two Solid Fuel slots of 200 are now one slot of 400.
- Drone Speed - Each level now adds 20% instead of 10%, with no level cap.
- Drone Range - No longer has a level cap.
- Depot Fuel Efficiency - Now 10 levels of 5% instead of 5 levels of 10%.
- Drone Cargo Capacity - Each level now adds 100 per cargo slot instead of 50.
- Drone Upgrade Research - The first level of each drone upgrade now costs 2400 of each science pack instead of 36, and each later level costs 10% more instead of 50%.
- Player Upgrade Research - Tier II, III and IV upgrades now start at 360, 1200 and 3600 of each science pack instead of 80, 120 and 168.
- Alien Science Pack - Each craft now makes 8 packs instead of 1, and research and Survey Data now charge Alien packs in the same amounts as every other science pack.
