Fall of an Empire — Patch 1.256

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Released: 4/28/2026, 11:32:51 AM

Source: https://store.steampowered.com/news/app/1830290/view/517492955119879107


Summary (AI)
Patch 1.256 for Fall of an Empire addresses multiple gameplay and UI issues. Navy visibility and animation overhead have been optimized, while income breakdowns now distinctly separate replenishment and construction costs. Succession mechanics have been improved with consistent male-only heir enforcement and more reliable heir designation to prevent crises. Several bugs related to AI behavior, army commander auto-assignment, building upgrades, and resource tooltips have been fixed. Performance improvements include faster family tree zoom, quicker population unrest calculations, and reduced unnecessary UI updates.
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  • Income breakdowns now separate replenishment and construction costs instead of blending them together
  • Policy changes refresh income and expense numbers immediately
  • Commander auto-assignment costs are now charged correctly and split cleanly in expense displays
  • The family tree mouse wheel zoom is much faster
  • Fullscreen resolution switching has been fixed
  • Succession now enforces male-only dynastic heirs consistently across heir designation, sidebar selection, effective heir checks, and ruler death
  • Player succession now looks for real same-dynasty candidates instead of falling back to unrelated courtiers or generated characters
  • Designating an heir is now the reliable way to avoid a succession crisis
  • Game-over checks use dynasty IDs instead of surnames
  • Auto-buy can protect army supply from temporary stockpile gaps
  • Pop unrest calculations have been sped up