Everything is Crab: The Animal Evolution Roguelite — Patch 1.2
Released: 8/10/2026, 1:01:19 PM
Source: https://store.steampowered.com/news/app/3526710/view/716786751176179776
Summary (AI)
Patch 1.2 for Everything is Crab: The Animal Evolution Roguelite adds three new abilities: the rare Projectile Tongue attack that stuns enemies, the passive Pedal Glands which create a slowing slime trail, and the epic Spinnerets ultimate that deploys a slowing spiderweb. The new Jet dash ability activates all Secretion-type evolutions simultaneously. Players gain a new ally, the Darwee, and can now save their runs mid-session across various modes. The update introduces two new Genetics, Contrarian and Elitist, along with improved controller navigation, a reworked Evolutions Codex, enhanced world generation, and numerous bug fixes and quality-of-life improvements. Several new cosmetics and achievements tied to new content have also been added.
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- Projectile Tongue will launch Darwin's tongue forward, damaging and stunning the first enemy hit.
- The first enemy hit by the Tongue will be stunned.
- While the Tongue is deployed, players are temporarily rooted in place.
- Projectile Tongue is a 5-level Rare evolution.
- Projectile Tongue is a part of the Trickster family.
- Projectile Tongue is unlocked by completing Pressure 3 for the first time.
- Projectile Tongue also gains Specialisations at level 3 (2 with Expert).
- These Specialisations are Whiplash and Sticky.
- Sticky Tongue has different effects depending on the player's size.
- If the target is smaller than the player, Sticky will move the target towards the player like a Lasso.
- Sticky can even be used to grab multiple resources at once, like food and rocks.
- If the target is larger than the player, Sticky will pull the player towards the target like a Grappling hook.
- If the target and player are of a similar size, they'll be pulled towards each other at speeds relative to the difference in weight
- Pedal Glands will create a slimy trail behind the player when nearby enemies are chasing them.
- Pedal Glands is a 3-level Rare Evolution.
- Pedal Glands is unlocked by completing Pressure 5 for the first time.
- Pedal Glands also gains Specialisations at level 3 (2 with Expert).
- These Specialisations are Thick and Nemertide.
- Thick will amplify the Trail's slowing effect the longer enemies remain above the Trail.
- If enemies remain on the Trail for long enough, they will be stunned.
- When used, Spinnerets will deploy a large Spiderweb behind the player.
- The Spiderweb will inflict Slow on any enemy and boss that walks over it, reducing their movement by 66%.
- The Spiderweb will not slow down the player.
- Spinnerets is a 3-level Epic Evolution.
- Spinnerets is unlocked by completing Pressure 10 for the first time.
- Having Spinnerets makes you immune to being slowed by cobwebs from Clawdia.
- Spinnerets also gains Specialisations at level 3 (2 with Expert).
- Spinnerets is the first Specialised ultimate ability!
- These Specialisations are Trap and Egg Sec.
- Trap will stun any enemy that touches the center of the cobweb for 3 Seconds.
- Egg Sac will spawn a Cocoon in the center of the Web.
- This currently affects both Spinnerets and Pedal Glands.
- Jet is a Common 3-level evolution.
- Jet is unlocked by completing Pressure 12 for the first time.
- Slow does as described and will hinder an enemy's or boss's movement, allowing for easier escapes or guaranteed hits.
- The Darwee is half Darwin, half Crawlee, all lil' guy!
- Darwee will not count towards the player's max Charmed allies and has an individual cap of 10 allowed at once
- The Mid-Run save will record the players' location, stats, Evolutions, and nearby creatures.
- The Mid-Run save is available in Endless, Challenges, and regular Pressure Runs.
- Evolutions which Contrarian has boosted will be shown with a small indicator in the Evolution screen.
- Players will receive an in-game pop-up to warn them of the health reduction.
- Upgrading a Legendary Evolution to level 2 or higher will not have the level-up effect.
- The Up and Down Buttons on the D-Pad can now be used on Scroll Bars to allow faster access.
- Beewares Jaws provides Darwin with a Beewares Gnarly Gnashers.
- Beewares Snout will give Darwin a Bewware Snout, fun fact, Beewares are still not dogs.
- Turtoids Carapace will protect Darwin with Turtoids' shell *Invulnerability not included.
- Pilferrets Tail makes Darwin's tail longer, fluffier, and stripier.
- Sandsharks Claws provide Darwin with the Earth-moving nails of a Sandshark.
- The Carousel will also highlight key members of the community with the Fan Art Friday section.
- Elitist is awarded after upgrading Evolutions 20 times.
- Completing Elitist will unlock the Genetic Elitist.
- Contrarian is awarded after discovering 60 different Evolutions.
- Completing Contrarian will unlock the Genetic Contrarian.
- Selective Pressure 12 is awarded when completing Pressure 12 for the First Time.
- Completing Pressure 12 will unlock the Evolution Jet.
- Pest Control tasks players with putting down a bunch of the world's peskiest critters, the Beeware with Jaws.
- Completing Pest Control will reward players with the Beewares Jaws cosmetic.
- Completing Best Pilfriends will reward players with the Pilferrets Tail cosmetic.
- Get Turtle tasks players with using Turtle down to kill a Turtoid.
- Completing Get Turtled will reward players with the Turtoid's Carapace cosmetic.
- Poisonous Palette tasks players with eating 30 Poisonous Mushrooms.
- Completing Poisonous Palette will reward players with the Beewares Snout cosmetic.
- Additionally, Selective Pressures 3, 5, 10, & 12 have had their rewards updated to show that they unlock: Projectile Tongue, Pedal Glands, Spinnerets, and Jet, respectively.
- The Evolutions page of the Codex has been reworked to now include Rarity levels for every Evolution, allowing players to now view the stats for all Evolutions at all tiers and at all levels.
- Massive pass on spelling and grammar in all areas!
- Languages are now highlighted in the initial language selection screen.
- Genetics in the Genetics section of the Codex can now be hovered over for previews.
- Players can now more reliably close Drop-downs in the Settings with button presses, Escape on K/M, and the back button on Controller.
- Arena walls will now come down if a boss somehow manages to escape the Bramble.
- Active chat viewers are now more weighted to appear as ‘Named Enemies’ in runs.
- Updated text for ‘Show named allies’ pop-up.
- Chosen will no longer offer upgrades or Branching Evolutions.
- Players no longer need to stay within a circle for Constriction's duration.
- Players can utilise other attacks while Constriction is in effect without breaking the Stun, but do have to remain in the same spot.
- Constriction can still hit multiple targets at once.
- Clawdia will no longer spawn eggs while performing her other attacks at the same time.
- Bosses now have much lower base Stun resistance, but will gain Stun resistance throughout the fight; the more the player stuns a boss, the higher the Stun resistance they will have.
- Audio/ Visual sliders no longer exceed their boundaries.
- Resolved an issue which caused the Growing Tree only to provide buffs to the player's Attack penalty stat.
- Burrows now protect against Soak.
- Resolved an issue that was causing end-of-run death tips to display no text occasionally.
- Updated Cyrillic text to include a few characters which were missing.
- Pressing escape now works on the Pressure selection screen after backing out from the Genetics screen.
- Attack/ Dash panels will now reliably auto-open when players have enough Attacks and dashes in the Evolution screen.
- If players are aiming an attack before the level up, the Cursor will no longer act erratically.
- Updated Pressure level 20 to use the correct character in the Codex while in Traditional Chinese.
- Players can use the dedicated button tied to skipping when skipping Specialisations.
- Stinger Tail no longer clips over Cortex.
- Stinger visuals are now present in all attack frames.
- Using Moulting during a Blizzard will no longer launch the player in the wind direction.
- Getting Stunned whilst charging up Stoner will no longer cause audio issues to persist.
- Spit will no longer collide with Cobwebs.
- Spit will now collide with more world elements such as Rocks and Trees.
- Players can no longer interact with the environment (Enter burrows, etc.) While Stunned.
- Getting Stunned by a Spiderfrog during a Blizzard will no longer launch the player in the wind direction.
- Status effects can no longer be inflicted on dead enemies.
- Crabtuar's stampede SFX will no longer persist if stunned mid-attack.
- Krabaroo's charming SFX will no longer persist if stunned mid-attack.
- Mid-Run Saves in Endless, Challenges, and regular Pressure Runs.
- Accessibility Settings for the cursor.
- Using Moulting during a Blizzard will no longer launch the player in the wind's direction.
