Elengard: Ascension — Patch 1.21.2

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Released: 2/27/2026, 11:09:13 PM

Source: https://store.steampowered.com/news/app/2017480/view/519739684971086510


Summary (AI)
Elengard: Ascension patch 1.21.2 fixes issues with triggering the Diana encounter cutscene upon reloading near her, corrects the positioning of enchantment visual effects, and completes abilities in Fire Mage and Mage (Debuff) presets. A new message has been added for attempting to open the boulder in Glenvael - East at an incorrect progression point. Enchantment effects now scale with blade size to reduce particle concentration. Additionally, player options have been expanded to include toggling VSync and adjusting bloom intensity between 40% and 150%. Windowed mode support has also been added.
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  • Bugfixes:Triggering Diana encounter cutscene if reloading the game near DianaWrong position of visual effects of enchantmentsPresets of Fire Mage and Mage (Debuff) with incomplete abilities
  • Triggering Diana encounter cutscene if reloading the game near Diana
  • Wrong position of visual effects of enchantments
  • Presets of Fire Mage and Mage (Debuff) with incomplete abilities
  • Enchantment visual effect now scales according to the blade (hit part) size, to avoid hyper concentration of many particles in small volumes
  • VSync: actually, VSync was always used by default, but now you can switch on/off as a game option