Elengard: Ascension — Patch 1.21.1
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Released: 2/26/2026, 2:07:41 PM
Source: https://store.steampowered.com/news/app/2017480/view/519739684971086290
Summary (AI)
Patch 1.21.1 for Elengard: Ascension reduces the demo content to only the first area but removes all ability locks. Several quality-of-life improvements are included, such as easier access to camps, the ability to attack without a target selected, and changes to character movement during attacks and waiting. Weapon range detection has been fixed, notably extending spear range, and camera mode toggling now retains its state after reloading. Various bugs have been addressed, including NPC positioning issues, pathfinding errors in Glenvael Village, and dialogue clarifications. Minor UI adjustments and fixes to elemental summons and weapon mechanics are also part of this update.
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- Most camps near area entrances are now easier to find.
- You can now attack with no target selected
- Character does not auto run to the target when attacking
- Character does not auto strafe when Waiting
- Attacks/defenses mechanics remain the same, but you need to be close enough for the attack to conenct to the target. Ranged attacks connect easier. Special abilities are not affected.
- The toggle button (manual or auto) at the right corner of the screen is now saved (i.e. keeps state when reloading)
- Default key for Switch Cam Mode is now End
- Changed some text of Jeremy dialogue to make it more clear that the daughters are not near Valmsteim
