Dice A Million — Patch 1.1.2
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Released: 9/10/2026, 4:25:37 PM
Source: https://store.steampowered.com/news/app/3430340/view/697649623690379616
Summary (AI)
Patch 1.1.2 for Dice A Million adjusts the cost of adding a Face Weight in the boss shop to 2 stars and corrects how certain dice display special face symbols and tints. The Gilded Coppermind’s multiplier was reduced from 1.75X to 0.5X while retaining its pip tripling effect. Several bugs were fixed, including multiplier display errors with Ruby and Good Job Sticker, missing descriptions, UI overlaps, and issues with dice tints and ring interactions. This update is the developer’s last for a while due to a planned month-long vacation.
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- This is the last patch for a while (unless something critical comes up!). I'm going on vacation for a month! been working non stop for well over a year now, so I need some rest. thank you so much for the love on the update and everything I do, I feel super honored that I get to do this for a living :). see you again very soon!
- Changes:
- Adding a Face Weight now costs 2 stars instead of 1 on the boss shop- Ruby and Good Job Sticker no longer affect mult equals or lesser than 1
- Gilded Coppermind no longer gives 1.75X mult, instead gives 0.5X (but still triples your remaining pips)
- Green charged dice tint now has priority over cyan frost dice tint (i.e Piggydie on an encounter with The Frost will appear green instead of cyan when charged up)
- Bugfixes:
