Darkwater — Patch 0.6.20
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Released: 3/5/2026, 11:45:31 AM
Source: https://store.steampowered.com/news/app/619540/view/541132417437532507
Summary (AI)
Darkwater update 0.6.20 renames the Pneumatic Launcher to Manned Torpedo and adjusts store vending machine item spawns for more consistent variety. The Oxygen Tank is now cheaper, lighter, and requires less scrap, while spawn rates for Workshops and Heavy Workshops have been increased. Flooded outposts offer double the loot bonus, and the Rebreather provides an improved oxygen bonus. Several bugs were fixed, including issues with item loss when switching districts, Jumbo Crab behavior, enemy weapon firing, and player stun mechanics. The Service Submarine now starts with increased credits and a lantern in storage.
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- Store vending machine item spawns overhauled. Stores now always spawn 1 weapon/equipment, 0-1 ammo stacks, 1-2 consumable items, 0-1 random items
- Oxygen Tank cost decreased: $12 -> $10
- Oxygen Tank scrap cost decreased: 4 -> 2
- Oxygen Tank weight decreased: 6 -> 4.5
- Workshop spawn weight increased: 10 -> 20
- Heavy Workshop spawn weight increased: 8 - > 16
- Flooded outpost loot spawning bonus increased: 15% -> 30%
- Rebreather oxygen bonus increased: 250% -> 300%
- Item spawn weights increased in LockedRoom_00
- Item spawn weights increased in LockedRoom_01
- Service Submarine starting credits increased: $8 -> $30
- Service Submarine now starts with lantern in storage
- Fixed issue where clients could lose items switching districts
- Fixed issue where Jumbo Crab would sometimes stop moving after attacking player
- Issue where Jumbo Crab could sometimes not hear clients should be fixed
