Caribbean Legend: Age of Pirates — Patch 1.0.3

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Released: 3/27/2026, 8:24:04 PM

Source: https://store.steampowered.com/news/app/3549020/view/532127297744928938


Summary (AI)
Patch 1.0.3 for Caribbean Legend: Age of Pirates addresses several softlock issues, including one during jungle body searches and another involving a character getting stuck in the mine. Adjustments were made to NPC behavior, such as girls in the Maiden in the Jungle scenario standing properly and engaging in dialogue. The update also fixes quest-related bugs, ship exchange errors, and perks stuck on cooldown. Additionally, improvements were made to crew management access, companion movement, environmental effects, sound playback, and interface layout across all language versions.
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  • Girls no longer wander around the church and stand in their designated places;
  • Boat loading locators now close correctly during the Governor's quest to find a spy at that mission stage.
  • The block on the interface for hiring and firing sailors has been removed. Previously, if another captain visited the tavern, access to crew management was closed for 3 days. Now the sailor firing function is always available.
  • Your companions now move correctly through large cabins if you have granted them access to these rooms.
  • Chests washed ashore can now appear in bays where they did not appear before.
  • Excessive spray and wakes at the ship's sides now correctly disappear after the storm ends.
  • Another package of text fixes in all language versions of the game.
  • The "Take All" button when exchanging with officers now works correctly and strictly accounts for the available weight limit.
  • "Kill All Beggars" Quest: Resolved a conflict with a generator quest for slave ransom, which prevented the dialogue about Teaser Dan from appearing at the mine. Planter dialogues now work correctly.
  • The reward now matches the description;
  • "Industrial Espionage" Quest: Closed a vulnerability that allowed infinite leveling of certain skills through dialogue with the shipyard guard.
  • French Linequest: Clarified the dialogue text and log entry in the task to rescue Roche Brasiliano for better player understanding of the goals.
  • Bandits from governor and church tasks no longer spawn in locations currently closed by the story.
  • Pearl oysters (Pinctada) can now be bulk-delivered to bankers-jewelers for processing in exchange for small and large pearls. Caution: watch your inventory weight!
  • Eliminated a bug with monster aggression across the entire location. Previously, after completing Leif the Lucky's quest, the aggro radius for all monsters was permanently maximized, causing all monsters to attack the player upon entering the location.
  • Random encounters (Indians, bandits, etc.) that block exits will no longer generate in locations captured by the story (e.g., at the exit from La Vega).
  • Resolved a conflict with the spawning of a coastal hidden chest on Old Providence, which led to a black screen when landing ashore.
  • Character models in several locations no longer fall through objects or hit invisible walls.
  • Corrected the number of cannons for the frigate "Queen".