Call of the Elder Gods — Patch 1.0.1
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Released: 6/9/2026, 3:01:51 PM
Source: https://store.steampowered.com/news/app/2174380/view/672871480087806014
Summary (AI)
Patch 1.0.1 for Call of the Elder Gods addresses various visual and control issues on PC and Steam Deck. The update fixes problems with low-quality graphics settings, window size persistence, and several animation and texture glitches. Menu navigation using the keyboard is now functional, and collision clipping near the Coordinates machine has been resolved. Additionally, monitor display issues related to fullscreen mode and unsupported resolutions have been corrected.
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- Fixed multiple visual issues that occur when the Global Quality Preset is set to Low (PC & Steam Deck)
- Fixed the Window Size option failing to persist when navigating in and out of the options menu while the Display Mode is set to Windowed (PC)
- Fixed black polyp animation that fails to be triggered after interacting with the Orb at the Elevator Tower (PC)
- Fixed controls where the player wasn’t able to navigate using the keyboard through the menus (PC)
- Fixed collision issue where traverse ring asset clips through the wall near the Coordinates machine (PC)
- Fixed textures appearing blurry and flickering at multiple locations (PC)
- Fixed the traverse rays appearing distorted when viewed from a distance (PC)
- Fixed Evangeline's lip animation failing to move with her dialogue (PC)
- Fixed some graphical issues with the black ooze texture popping in/out on moving back and forth (PC, Steam Deck)
- Fixed the application failing to switch to a secondary monitor when the 'Display Mode' is set to 'Full Screen' (PC)
- Fixed the title displaying unsupported resolutions when switching monitors (PC)
