Bladesong — Patch 0.1.6040
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Released: 1/28/2026, 1:59:13 PM
Source: https://store.steampowered.com/news/app/2305640/view/512981748906197051
Summary (AI)
Patch 0.1.6040 for Bladesong addresses multiple quest progression issues, ensuring players no longer get stuck or locked out, with existing savegames fixed accordingly. Crafting improvements now allow true single-edged blades in Story Mode, and part switching has been stabilized to prevent duplication or physics errors. Various UI and localization fixes have been implemented, including better tooltip displays and adjusted volume settings for certain sounds. Furthermore, sharpness calculation and blade bending controls have been improved, and commissions now prevent starting if requested pigments are unavailable.
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- Fix: You can no longer get stuck on the 'Helping the Neighbour' quest. Existing savegames are fixed.
- Fix: You can no longer lock yourself out of finding Chlodo. Existing savegames are fixed.
- Fix: Quest 'To Arm A Thief' now concludes properly in all cases. Existing savegames are fixed.
- Fix: Quest 'The Missing Smith' now propler is marked as 'on hold' in all cases. Existing savegames are fixed.
- Fix: Various smaller narrative fixes.
- Fix: Allow crafting true single-edged blades in Story Mode.
- Fix: Parts no longer randomly stretch to maximum length when switching through.
- Fix: Eye of Nadredd now properly works with part switching, can no longer duplicate/lock yourself out of using it.
- Fix: Screenshots and STLs are now written to %LocalAppData%/Bladesong/ in case the user's folder is not writeable.
- Fix: Parts attached to the blade now properly contribute to physics calculations.
- Fix: Skill tutorials now appear only during regular commissions, rather than only during repair commissions.
- Fix: Legacy swords now load all materials correctly.
- Fix: Sound of salvaging pendant/gold pendant now respects volume settings.
- Improvement: Sharpness computation is now more reasonable and accurate. Further improvements needed.
