BattleBit Remastered — Patch 2.2.4
Released: 12/19/2023, 12:17:20 PM
Source: https://store.steampowered.com/news/app/671860/view/3869219147450783386
Summary (AI)
BattleBit Remastered patch 2.2.4 introduces adjustments to the squad system, allowing players to select their preferred squad type at the start of rounds, with Assault, Sniper, and Engineer options now displayed on scoreboards and squad lists. Capture durations have been standardized based on the number of players, with significant increases to prevent quick captures, particularly in the Invasion mode at 32v32 scale. The audio system has been refined by prioritizing important sounds like enemy gunfire, reducing sound muffling duration, and adding bullet crack sounds for supersonic rounds, though further audio updates are planned. Additional fixes include correcting the RUG/USA team support backpack name and improving visual elements like the range finder font visibility. Enemy pings are no longer visible through objects or smoke to enhance tactical gameplay.
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- Capture duration for single player: 480 seconds (120 seconds per stage).
- Capture duration for two players: 240 seconds (60 seconds per stage).
- Capture duration for four players: 120 seconds (30 seconds per stage).
- Capture duration for eight players: 60 seconds (15 seconds per stage).
- Invasion gamemode at 32v32 scale will capture 2 times faster.This change aims to prevent a two-man team from instantly capturing a target and give the opposing team time to react.Squad System:
- Players can now choose their preferred squad type at the start of the round.
- Three initial squad types available: Assault, Sniper, and Engineer.
- Squad types are shown on scoreboard, squad list, and in-squad.
- Tank and Helicopter Vehicle squads added.Enemy Pings:
- Enemy 3D pings are no longer visible through objects or smoke.Focused Audio Implementation:
- Sounds prioritized based on importance (enemy gunfire vs. friendly gunfire, etc.).
