Arms of God — Patch 0.521

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Released: 6/27/2026, 10:24:10 PM

Source: https://store.steampowered.com/news/app/3100310/view/686383649529005299


Summary (AI)
Patch 0.521 for Arms of God adjusts in-game prices, reducing costs to 75% in Mercy Act I and increasing prices by 3% with each subsequent Act. Tier II and Tier III Prayers now cost approximately 15% more per tier. The HP steal mechanic has been modified to scale with the current Crusade and is capped at 20 HP per hit on a single enemy. Several bugs have been addressed, including fixes for the Primaris weapon display after Wave 1, improving weapon drop chances, and resolving cursor and tutorial issues. The patch also clarifies changes to the Primaris character's Blessing system, increasing the limit of Blessing types from 10 to 12.
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  • Tier II and Tier III Prayers are now ~15% more expensive per tier.
  • HP Steal * 3 / current Crusade, capped at 20 HP per hit on a single enemy
  • HP Steal * 4 / current Crusade, capped at 20 HP per hit on a single enemy
  • These changes made the game too hard. I’ve been looking at feedback and running additional tests, and it looks like the prices made the game a little too difficult on Nightmare.
  • So basically, compared to the version before v0.520, Tier I prices are 15% lower, Tier II prices are the same, and Tier III prices are 15% higher + prices are higher on act3 and act4 Inferno difficulty.
  • Some of you focused on the word “nerf” when talking about Primaris, but that’s not really the case here. There were changes to the number of Blessing and Upgrade types he can find.
  • Also, in v0.520, I changed the following:
  • These changes were actually in his favor.Patch v.0.522
  • Negative reviews can have a very real impact on the game, on me as a solo developer, and on the future of the project. I’m not ignoring criticism - the whole point of Early Access is to work on the game together with the community.
  • I know I won’t always get everything right on the first try, but I want to keep improving the game with your help. Let’s try to figure this out together.