Arma Reforger — Patch 1.6.0
Released: 11/21/2025, 12:00:10 PM
Source: https://store.steampowered.com/news/app/1874880/view/625565405086220947
Summary (AI)
Arma Reforger 1.6.0 addresses several visual and gameplay issues, including fixing the appearance of the PKM belt and enabling weapon resting while changing stance. The Conflict HQC mode received updates such as refined supply visualization, adjusted supply arrival timers, and corrected item refunding mechanics. Stability improvements include fixes for crashes related to navmesh regeneration and script compilation, as well as memory leak resolution. Various optimizations and code refactors were implemented to improve performance and memory usage across AI components and entity processing.
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- Changed: Conflict HQC: Better visualization of MSAR supplies
- Changed: Supplies arrival timer for all bases set to 5s in Legacy Conflict and 300s for Main Operating Bases in Conflict HQC
- Changed: SCR_PlayerSupplyAllocationComponent.OnUnspawnedPlayerXPChanged renamed to OnPlayerXPChanged
- Changed: SCR_ArsenalManagerComponent.GetItemMilitarySupplyAllocationCost expanded parameters by arsenalComponent
- Changed: Multiple properties and methods moved from SCR_AISmartActionSentinelComponent to SCR_AISmartActionSentinelComponentClass
- Removed: AISmartActionComponent.SetActionOffset
- Changed: AILimits lowered for single-player content run on Consoles
- Changed: Disabled physics colliders on some of the small granite clusters
- Changed: Compression of particle asset related to geysers on Kolguyev
- Changed: Legacy Conflict has been updated - removing parts intended only for the HQ Commander game mode
- Changed: Disable Radio Spawn for HQC Conflict
- Removed: Old and unused animation files from workspaces
- Changed: Destruction configuration for 30+ objects
- Tweaked: Autumn leaves environment particle for Kolguyev
- Removed: Weapon Rack object and its references; it could cause replication issues and was not used in vanilla content
- Tweaked: Transport unit help task notification - limited to receiving notifications only every 1 minute
- Removed: Extra supply cashes from higher tier harbors
- Tweaked: Notification of creation or cancelation of Seize task only shows within a 2 km radius of the task
- Tweaked: Transport unit Assist task notification is now limited to one every 60 seconds
- Tweaked: Combat Ops Kolguyev - patrol bases
- Changed: Reimplementation of task notifications and HQ VO over radio
