ALL WILL FALL — Patch 1.0.15
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Released: 4/17/2026, 6:29:53 AM
Source: https://store.steampowered.com/news/app/2706020/view/749427798735585585
Summary (AI)
Patch 1.0.15 for ALL WILL FALL improves performance by optimizing Citizen movement calculations, resulting in higher frame rates on systems like the AMD 5900X. Various fixes address Citizens' behavior, such as preventing them from sitting in water and ensuring they search further for stand-on nodes. Buildings in flooded areas can no longer offer leisure or education, and worker unassignment in Danger Zones is now automated. The update also introduces enhanced camera controls with smoother movement, zoom adjustments, and improved middle-click focus. Additional fixes include preventing crashes when repositioning buildings, refining pipe interactions, and adding the ability to pause production buildings.
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- Occasionally check if stand-on nodes haven't changed so Citizens stop sitting in water
- The game will keep searching further if Citizen fails to find stand-on nodes nearby
- Tweaked turbine colliders - improves their selection
- More checks to prevent people joining after All Has Fallen
- Pipes now take storage capacity into account
- Add food to fuel/metal wind turbine/thrift stand sounds
- Add Camera movement and rotation smoothing. Add settings to tweak
- Made Camera Drag by View direction the default setting, instead of Horizontal Plane
