ALL WILL FALL — Patch 1.0.13
More coverage: WutsHot keyword page →
Released: 4/10/2026, 5:58:45 PM
Source: https://store.steampowered.com/news/app/2706020/view/541135584198921328
Summary (AI)
Patch 1.0.13 for ALL WILL FALL improves UI for event-starting buildings and optimizes pipe network connectivity checks to enhance performance during building movement. The update prevents event interactions in Build Mode and completes the setup for concrete environment gatherables, unlocking some after specific research. Several bug fixes address Leisure value resets after loading saves, memory leaks, and issues with building repositioning and event building UI accessibility. The Outsiders event has been reworked to remove penalties for refusal, adding a new mechanic for dealing with them. Additional fixes include correcting the Advanced crane's inability to pick up Gold, optimizing Randomtown generation, and updating translations.
Tip: expand all for quick scanning.
- Set up remaining concrete environment gatherables. Made others be selectable after certain research.
- Tweaked Randomtown generation - should be significantly less laggy now.
- Updated translations (again, yes)
